How The Game Pays / Multiplier Wilds
The sheriff badge wild is the engine here. It lands only on reels 2, 3, and 4, and every landing carries a random multiplier – either 2x, 3x, or 5x. When a wild becomes part of a winning line, that multiplier applies to the win. Land two or more wilds in the same combo and the multipliers stack, which is where the math gets interesting.
In the base game, multiplier wilds appear regularly enough to notice, but rarely enough to feel reliable. The real payoff lives in the free spins feature, where wilds become sticky – they stay locked for the duration of the round, turning the bonus into a multiplier accumulation race.
Free Spins / Sticky Wilds Bonus
Trigger free spins and the wilds stick to the reels for the entire feature. This is where 10,000x becomes possible. Multipliers compound as new wilds land and lock in place, stacking on top of existing locked multipliers. The bonus round shifts the visual tone too – day becomes night, tension rises – but mechanically it’s a straightforward multiplier chase.
The catch: hit frequency sits at 1 in 354,580,078 spins for the top prize. Most bonus rounds land and cash out far below the ceiling. High volatility means long dry spells between decent bonus triggers.
Bet Range And RTP
Bet between 0.2 and 100 per spin. The headline RTP is 96.51%, well above the industry average of 95-96%. That’s a solid foundation, but volatility is brutally high – the slot swings hard between long flat stretches and sudden spike wins.
The Comparison Problem
this slot wears its inspiration on its sleeve. NetEnt’s Dead or Alive 2 did the sticky wild multiplier bonus first, and did it with more grit and cooler execution. This slot borrows the template but lacks the edge – the visuals are dusty-town adequate, the soundtrack underperforms, and the max win (10,000x) doesn’t match DoA2’s reach. As a standalone game it’s solid. As a reason to skip the original, it isn’t.




